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Post by 2448jman on Nov 30, 2015 17:14:53 GMT
Only thing I'm sad to not see there is Galacticraft, but I heard it does conflict with some other mods. ALSO, there's a mod that tells you what each block is and which mod it's from when you look at it. That'd be really handy. EDIT: And Treecapitator. I'm too excited. I would also like Galacticraft.
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Post by ericfussell on Nov 30, 2015 18:57:07 GMT
I updated the mod list for you all, it is in the original mod list post, as I was too lazy to recreate all the links:P Also I am probably not going to add thermal dynamics because it would be redundant to have two energy cable systems, and redundancy causes unnecessary server strain. In an effort to make it as lag free as possible, I am trying to make it as efficient as I can, yet still have it be enjoyable. I added galacticraft, fast decay, walia, a gun mod, and carpentry blocks onto the list. Hopefully this mod pack will be as amazing as I hope it will be! I will wait for around a week or two before making a final list so that we can have time to have more input from the community:)
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Post by 2448jman on Nov 30, 2015 20:43:05 GMT
I updated the mod list for you all, it is in the original mod list post, as I was too lazy to recreate all the links:P Also I am probably not going to add thermal dynamics because it would be redundant to have two energy cable systems, and redundancy causes unnecessary server strain. In an effort to make it as lag free as possible, I am trying to make it as efficient as I can, yet still have it be enjoyable. I added galacticraft, fast decay, walia, a gun mod, and carpentry blocks onto the list. Hopefully this mod pack will be as amazing as I hope it will be! I will wait for around a week or two before making a final list so that we can have time to have more input from the community:) Any chance we can change the stefinus 3D gun mod for Flans? Flans seems better imo flans is one of the most unstable mods out there. I would rather have a stable mod in my opinion
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Post by ericfussell on Nov 30, 2015 20:49:52 GMT
I changed the gun mod to flans on the list before reading jmans comment. I will do research on problems with the flans mod. If it relatively safe then we will stick with it, if it is a large load in servers or unstable then we can choose a different mod. Fear not nabbs, we will have a guns mod:P
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Post by 2448jman on Nov 30, 2015 21:05:17 GMT
I changed the gun mod to flans on the list before reading jmans comment. I will do research on problems with the flans mod. If it relatively safe then we will stick with it, if it is a large load in servers or unstable then we can choose a different mod. Fear not nabbs, we will have a guns mod:P from what I've seen most of the bugs with flans crash the server. We tried adding it in the realm ftb but it didn't work
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Post by diggingforstuff on Nov 30, 2015 21:14:05 GMT
I changed the gun mod to flans on the list before reading jmans comment. I will do research on problems with the flans mod. If it relatively safe then we will stick with it, if it is a large load in servers or unstable then we can choose a different mod. Fear not nabbs, we will have a guns mod:P We thank you for your efforts even if we do look like a bunch of demanding children!
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Post by 2448jman on Nov 30, 2015 21:35:22 GMT
Also I am probably not going to add thermal dynamics because it would be redundant to have two energy cable systems, and redundancy causes unnecessary server strain. In an effort to make it as lag free as possible, I am trying to make it as efficient as I can, yet still have it be enjoyable. [/quote Not saying its not a good idea to have only one type of pipe (technically 2 types if you include ae2) but I could say the same thing about 5 other mods that are similar. The 5 mods with storage. Iron chests, Storage Drawers, Ender Storage, Applied Energistics 2, and Thermal Expansion. Cryo stabilized fluxducts are best rf pipe I know of. They are even better than extra utility pipes.
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Post by ericfussell on Nov 30, 2015 22:28:57 GMT
Digging, its all good, I love the input! Also jman, each of the storage mods do totally different things for different tiers of the game, where as thermal dynamics only adds the one extra fluxduct, but at the cost of redundancies and more complicated models. If everyone is in favor of thermal dynamics I suppose I could add it, but unfortunately I think it isnt worth it, as it would just be adding more models to the game that would make it more laggy. Again, the server I will be renting will not be high end so the more efficient we can make the pack the better. Also, nabbs, do you want flans added specifically for the guns? If so, it would be much more efficient to just add another gun mod as to get rid of the models for the vehicles and mechs, which would make the pack more computer friendly.
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Post by ericfussell on Nov 30, 2015 22:42:05 GMT
In response to jman's point on storage mods, I feel that I should justify all of the storage mods I have listed on the list. I want to make sure you guys know why I have added them, and I don't want to sound like a hypocrite for adding seemingly redundant mods.
1) Iron chest: This mod adds new chests that can store a large amount of items for the player, and is a good storage mod for early to mid game, specifically for storing a large variety of items. Think improved vanilla chests.
2) Storage Drawers: This mod is meant to go hand in hand with iron chests, as it is good early to mid game. It is really just for storing bulk items, such as dirt or cobble. What normally would require a ton of normal chests can now be condensed in just a few drawers, which is space saving.
3) Ender Chest: This mod allows for a, in my opinion better, way to store your things and be able to access them anywhere in the minecraft world. Unlike a vanilla enderchest, you can pull items from this by means of any transfer pipes or hoppers, and allows for elaborate storage systems to be constructed.
4) Thermal Expansion: This adds strongboxes which you can put your stuff in and then pick up the chest, allowing you to bring it anywhere you want to. Also these chests lock, preventing unwanted access. Think safer, portable vanilla chests. Also this mod was not installed for these, as it has much more than the chests, but I wanted to explain anyways.
5) AE: This mod is the mac-daddy of all storage mods. This is added because it is the storage mod master race, allowing for all items to be accessed from terminals wherever you want. Seriously, you can even access your entire storage from a handheld device. This mod is meant for late game, and I think gives a great way to automate farms, and also just keep stuff organized.
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Post by 2448jman on Dec 2, 2015 21:58:36 GMT
bump
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deweydopb
NOTHING BAD EVER HAPPENS IN THIS TOWN
Posts: 213
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Post by deweydopb on Dec 3, 2015 0:45:15 GMT
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Post by diggingforstuff on Dec 3, 2015 13:31:46 GMT
Not one for rushing anything but I would say with the events of the main server recently I.e talk of new map. If we're planning on giving some time to modded as well as normal it may be best done sooner rather than later? I wouldn't want to see lots of effort putting this together wasted when everyone is playing a new map on vanilla.
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Post by lilstinka on Dec 3, 2015 19:26:15 GMT
Wont be too much longer, Digging!
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Post by Ard on Dec 3, 2015 22:49:22 GMT
Wait, this does include barrels right?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 4, 2015 6:39:23 GMT
if you include a unicorn mod I will buy all your buttons
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